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Berufliche Schule in Waren gewinnt 30.000 Euro
Das Regionale Berufliche Bildungszentrum Müritz erhält den Schulpreis 2024 der Dieter Schwarz Stiftung für das beste Medienkonzept.
HubbS-Redaktion
Eine Buchhändlerin prüft im Warensystem den Bestand an Büchern und bestellt fehlende Produkte nach.
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Kostenlose OER-Materialien im Internet
Wo findet man kostenloses Text-, Bild- und Filmmaterial, das man rechtlich sicher im Unterricht und in seinen Lehrmaterialien nutzen darf? Wir stellen
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Straßenschild mit der Aufschrift Ausbildung
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Startschuss für das neue Ausbildungsjahr 2023/24
Mit dem offiziellen Beginn des neuen Ausbildungsjahres am 1. August 2023 treten ein neuer und fünf modernisierte duale Ausbildungsberufe in Kraft.
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Hände halten eine Kamera vor einem Computerbildschirm. Auf dem Tisch befinden sich Fotos, eine Tastatur und ein Stiftehalter.
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Designer - Foto (m/w/d)
Fotodesignerinnen und Fotodesigner erstellen Fotos für die Werbe- und Modebranche. Außerdem fertigen sie Sachaufnahmen und Fotografien zu
Text: Basics – Accessibility vs Difficulty – | Talk 01 | docx
Mediathek
Basics – Accessibility vs Difficulty – | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Presentation: Basics – Accessibility vs Difficulty – | Talk 01 | pdf
Mediathek
Basics – Accessibility vs Difficulty – | Talk 01 | pdf
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Präsentation
Presentation: Basics – Accessibility vs Difficulty – | Talk 01 | pptx
Mediathek
Basics – Accessibility vs Difficulty – | Talk 01 | pptx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Präsentation
Text: Basics – Designing for Emotional Accessibility: Managing Triggers in Digital Games | Talk 01 | docx
Mediathek
Basics – Designing for Emotional Accessibility: Managing Triggers in Digital Games | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Text: Basics – First Steps in Creating Accessible Games – Recommendations and Challenges | Talk 01 | docx
Mediathek
Basics – First Steps in Creating Accessible Games – Recommendations and Challenges | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Presentation: Basics – First Steps in Creating Accessible Games – Recommendations and Challenges | Talk 01 | pdf
Mediathek
Basics – First Steps in Creating Accessible Games – Recommendations and Challenges | Talk 01 | pdf
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Präsentation
Presentation: Basics – First Steps in Creating Accessible Games – Recommendations and Challenges | Talk 01 | pptx
Mediathek
Basics – First Steps in Creating Accessible Games – Recommendations and Challenges | Talk 01 | pptx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Präsentation
Text: Basics – Game Art – Common Barriers and Solutions | Talk 01 | docx
Mediathek
Basics – Game Art – Common Barriers and Solutions | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Text: Basics – Game Design – Common Barriers and Solutions | Talk 01 | docx
Mediathek
Basics – Game Design – Common Barriers and Solutions | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Text: Basics – Game Programming – Common Barriers and Solutions | Talk 01 | docx
Mediathek
Basics – Game Programming – Common Barriers and Solutions | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Text: Basics – Game Sound Design – Common Barriers and Solutions | Talk 01 | docx
Mediathek
Basics – Game Sound Design – Common Barriers and Solutions | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Text: Basics – Introduction to Assistive Technology – Part 1: The Past | Talk 01 | docx
Mediathek
Basics – Introduction to Assistive Technology – Part 1: The Past | Talk 01 | docx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Text
Presentation: Basics – Introduction to Assistive Technology – Part 1: The Past | Talk 01 | pdf
Mediathek
Basics – Introduction to Assistive Technology – Part 1: The Past | Talk 01 | pdf
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Präsentation
Presentation: Basics – Introduction to Assistive Technology – Part 1: The Past | Talk 01 | pptx
Mediathek
Basics – Introduction to Assistive Technology – Part 1: The Past | Talk 01 | pptx
This talk was part of the InclusiveGameLab project, funded by the German Ministry of Research, Technology and Space (BMFTR). The project was carried
Präsentation
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